gcd_disconnect_user

GameSpy SDK

gcd_disconnect_user

Notify the validation server that a user has disconnected.

void gcd_disconnect_user(
int gameid,
int localid );
RoutineRequired HeaderDistribution
gcd_disconnect_user<gcdkeys.h>SDKZIP

Parameters

gameid
[in] The game ID issued for your game.
localid
[in] The unique int used to identify the user.

Section Reference: Gamespy CDKey SDK