gcd_disconnect_user
Notify the validation server that a user has disconnected.
- void gcd_disconnect_user(
- int gameid,
- int localid );
| Routine | Required Header | Distribution |
|---|---|---|
| gcd_disconnect_user | <gcdkeys.h> | SDKZIP |
Parameters
- gameid
- [in] The game ID issued for your game.
- localid
- [in] The unique int used to identify the user.
Section Reference: Gamespy CDKey SDK