peerAutoMatchStatusCallback
Called when the Automatch state has changed.
- typedef void (*peerAutoMatchStatusCallback)(
- PEER peer,
- PEERAutoMatchStatus status,
- void * param );
Routine | Required Header | Distribution |
---|---|---|
peerAutoMatchStatusCallback | <peer.h> | SDKZIP |
Parameters
- peer
- [in] Initialized peer object
- status
- [in] The current status
- param
- [in] Pointer to user data. This is optional and will be passed unmodified to the callback function.
Remarks
The peerAutoMatchStatusCallback function is called when the AutoMatch state changes. For example, when a game is joined or the user begins hosting a game. Refer to the status descriptions below for more information.
Section Reference: Gamespy Peer SDK