chatPrivateMessage
Used in conjunction with the chatConnect functions; called when a message is received from another user.
- typedef void (*chatPrivateMessage)(
- CHAT chat,
- const gsi_char * user,
- const gsi_char * message,
- int type,
- void * param );
Routine | Required Header | Distribution |
---|---|---|
chatPrivateMessage | <chat.h> | SDKZIP |
Parameters
- chat
- [in] The initialized chat interface object.
- user
- [in] The user who sent the message.
- message
- [in] The text of the message.
- type
- [in] The type of message.
- param
- [in] Pointer to user data. The same param that was passed to chatConnect through the callback structure.
Remarks
If user is NULL, this is a message from the server.
Section Reference: Gamespy Chat SDK
See Also: chatConnect