SAKEField
object used to represent the field of a record.
- typedef struct
- {
- char * mName;
- SAKEFieldType mType;
- SAKEValue mValue;
- } SAKEField;
Members
- mName
- the name used to identify the field.
- mType
- The type of data stored in the field.
- mValue
- The value that will be stored in the field.
Section Reference: Gamespy Sake SDK
See Also: SAKEFieldType, SAKEBinaryData