NewGame
Creates a new game for logging and registers it with the stats server.
- statsgame_t NewGame(
- int usebuckets );
Routine | Required Header | Distribution |
---|---|---|
NewGame | <gstats.h> | SDKZIP |
Return Value
Returns a pointer to the new game.
Parameters
- usebuckets
- [in] If using bucket based logging, pass 1, otherwise 0.
Remarks
If you are going to be running more than one game at a time on the host, you will need to store the returned value to pass into the rest of the SDK functions, otherwise you can ignore it and just pass NULL (they will use the last game created).
Section Reference: Gamespy Stats and Tracking SDK