chatChannelMessage
Used in conjunction with chatEnterChannel; called when a message is received in the channel.
- typedef void (*chatChannelMessage)(
- CHAT chat,
- const gsi_char * channel,
- const gsi_char * user,
- const gsi_char * message,
- int type,
- void * param );
Routine | Required Header | Distribution |
---|---|---|
chatChannelMessage | <chat.h> | SDKZIP |
Parameters
- chat
- [in] The initialized chat interface object.
- channel
- [in] The channel the local player is in.
- user
- [in] The nickname of the user who sent the message.
- message
- [in] The text of the message.
- type
- [in] The type of the message: one of the pre-defined chat types.
- param
- [in] Pointer to user data. The same param that was passed to chatEnterChannel through the callbacks structure.
Section Reference: Gamespy Chat SDK
See Also: chatEnterChannel, chatSendChannelMessage