sakeDeleteRecord

GameSpy SDK

sakeDeleteRecord

Deletes the specified record.

SAKERequest sakeDeleteRecord(
SAKE sake,
SAKEDeleteRecordInput * input,
SAKERequestCallback callback,
void * userdata );
RoutineRequired HeaderDistribution
sakeDeleteRecord<sake.h>SDKZIP

Return Value

Reference to internal object that tracks the request. If this is NULL, then the request has failed to initialize. You can call sakeGetStartRequestResult to obtain the reason for the failure.

Parameters

sake
[in] The sake object.
input
[in] Stores the information for the record you wish to delete.
callback
[in] The request callback function.
userdata
[in] pointer to user specified data sent to the request callback.

Remarks

DeleteRecord does not have an output object, because the backend does not send any response other than the success or failure indicated by the result parameter passed to the callback. When the callback is called, the outputData parameter will always be set to NULL.