chatUserJoined

GameSpy SDK

chatUserJoined

Used in conjunction with chatEnterChannel; called when a user joins the channel.

typedef void (*chatUserJoined)(
CHAT chat,
const gsi_char * channel,
const gsi_char * user,
int mode,
void * param );
RoutineRequired HeaderDistribution
chatUserJoined<chat.h>SDKZIP

Parameters

chat
[in] The initialized chat interface object.
channel
[in] The channel the local player is in.
user
[in] The nickname of the joining user.
mode
[in] The joining user's mode.
param
[in] Pointer to user data. The same param that was passed to chatEnterChannel through the callbacks structure.

Section Reference: Gamespy Chat SDK

See Also: chatEnterChannel