chatUserJoined
Used in conjunction with chatEnterChannel; called when a user joins the channel.
- typedef void (*chatUserJoined)(
- CHAT chat,
- const gsi_char * channel,
- const gsi_char * user,
- int mode,
- void * param );
Routine | Required Header | Distribution |
---|---|---|
chatUserJoined | <chat.h> | SDKZIP |
Parameters
- chat
- [in] The initialized chat interface object.
- channel
- [in] The channel the local player is in.
- user
- [in] The nickname of the joining user.
- mode
- [in] The joining user's mode.
- param
- [in] Pointer to user data. The same param that was passed to chatEnterChannel through the callbacks structure.
Section Reference: Gamespy Chat SDK
See Also: chatEnterChannel