peerAreAllReady
Used to check if all players in the staging room are ready.
- PEERBool peerAreAllReady(
- PEER peer );
Routine | Required Header | Distribution |
---|---|---|
peerAreAllReady | <peer.h> | SDKZIP |
Return Value
Returns PEERTrue if all players are ready. Otherwise returns PEERFalse.
Parameters
- peer
- [in] Initialized peer object.
Remarks
The peerAreAllReady function may be used to determine if all players are ready. This is generally used before peerStartGame.
Section Reference: Gamespy Peer SDK