peerAreAllReady

GameSpy SDK

peerAreAllReady

Used to check if all players in the staging room are ready.

PEERBool peerAreAllReady(
PEER peer );
RoutineRequired HeaderDistribution
peerAreAllReady<peer.h>SDKZIP

Return Value

Returns PEERTrue if all players are ready.  Otherwise returns PEERFalse.

Parameters

peer
[in] Initialized peer object.

Remarks

The peerAreAllReady function may be used to determine if all players are ready.  This is generally used before peerStartGame.

Section Reference: Gamespy Peer SDK