peerPlayerJoinedCallback

GameSpy SDK

peerPlayerJoinedCallback

Callback when a player joins a room.

typedef void (*peerPlayerJoinedCallback)(
PEER peer,
RoomType roomType,
const gsi_char * nick,
void * param );
RoutineRequired HeaderDistribution
peerPlayerJoinedCallback<peer.h>SDKZIP

Parameters

peer
[in] Initialized peer object
roomType
[in] Can be either TitleRoom, GroupRoom or StagingRoom.
nick
[in] The player's chat nickname
param
[in] Pointer to user data. This is optional and will be passed unmodified to the callback function.

Remarks

The peerPlayerJoinedCallback function gets called when a player joins the specified room. This function can be used as a place for report player joins.

Unicode Mappings

RoutineGSI_UNICODE Not DefinedGSI_UNICODE Defined
peerPlayerJoinedCallbackpeerPlayerJoinedCallbackApeerPlayerJoinedCallbackW

peerPlayerJoinedCallbackW and peerPlayerJoinedCallbackA are UNICODE and ANSI mapped versions of peerPlayerJoinedCallback. The arguments of peerPlayerJoinedCallbackA are ANSI strings; those of peerPlayerJoinedCallbackW are wide-character strings.

Section Reference: Gamespy Peer SDK