gpGetTransferProgress

GameSpy SDK

gpGetTransferProgress

This function is used to get the total progress of the transfer, in bytes.

GPResult gpGetTransferProgress(
GPConnection * connection,
GPTransfer transfer,
int * progress );
RoutineRequired HeaderDistribution
gpGetTransferProgress<gp.h>SDKZIP

Return Value

This function returns GP_NO_ERROR upon success. Otherwise a valid GPResult is returned.

Parameters

connection
[in] A GP connection interface.
transfer
[in] A pointer to a GPTransfer object.
progress
[out] The progress of the transfer, in bytes, is stored here.

Remarks

This function is used to determine the total progress of a file transfer. This is the total number of bytes of file data that have been transferred so far.

Section Reference: Gamespy Presence SDK