GetChallenge
Get the challenge value used for authentication.
- char * GetChallenge(
- statsgame_t game );
Routine | Required Header | Distribution |
---|---|---|
GetChallenge | <gpersist.h> | SDKZIP |
Return Value
Returns a string to pass to GenerateAuth to create the authentication hash.
Parameters
- game
- [in] Your current game, or NULL if not using Stats and Tracking SDK
Section Reference: Gamespy Persistent Storage SDK
See Also: GenerateAuth