RemovePlayer

GameSpy SDK

RemovePlayer

Removes a "player" from the game and sets their disconnect time to the number of seconds since NewGame was called.

void RemovePlayer(
statsgame_t game,
int pnum );
RoutineRequired HeaderDistribution
RemovePlayer<gstats.h>SDKZIP

Parameters

game
[in] The game to add the player to. If NULL, uses most recently created game.
pnum
[in] Your internal reference for this player.

Section Reference: Gamespy Stats and Tracking SDK