peerIsConnected
Returns PEERTrue if connected to the chat server.
- PEERBool peerIsConnected(
- PEER peer );
Routine | Required Header | Distribution |
---|---|---|
peerIsConnected | <peer.h> | SDKZIP |
Return Value
Returns PEERTrue if connected to the chat server, PEERFalse otherwise.
Parameters
- peer
- [in] Initialized peer object.
Remarks
The peerIsConnected function tests to check whether the peer object has connected to the chat server. It returns PEERFalse if the peer object has not connected.
Section Reference: Gamespy Peer SDK