persisttype_t
Type of persistent data stored for each player.
- typedef enum
- {
- pd_private_ro,
- pd_private_rw,
- pd_public_ro,
- pd_public_rw
- } persisttype_t;
Constants
- pd_private_ro
- Readable only by the authenticated client it belongs to, can only by set on the server.
- pd_private_rw
- Readable only by the authenticated client it belongs to, set by the authenticated client it belongs to.
- pd_public_ro
- Readable by any client, can only be set on the server.
- pd_public_rw
- Readable by any client, set by the authenicated client is belongs to.
Section Reference: Gamespy Persistent Storage SDK