persisttype_t

GameSpy SDK

persisttype_t

Type of persistent data stored for each player.

typedef enum 
{
pd_private_ro,    
pd_private_rw,    
pd_public_ro,    
pd_public_rw    
} persisttype_t;

Constants

pd_private_ro
Readable only by the authenticated client it belongs to, can only by set on the server.
pd_private_rw
Readable only by the authenticated client it belongs to, set by the authenticated client it belongs to.
pd_public_ro
Readable by any client, can only be set on the server.
pd_public_rw
Readable by any client, set by the authenicated client is belongs to.

Section Reference: Gamespy Persistent Storage SDK