gvStopDevice
Stops a device that is capturing and/or playing audio.
- void gvStopDevice(
- GVDevice device,
- GVDeviceType type );
Routine | Required Header | Distribution |
---|---|---|
gvStopDevice | <gv.h> | SDKZIP |
Parameters
- device
- [in] The handle to the device.
- type
- [in] Specifies capture, playback, or both.
Remarks
When you want a device to stop capturing or playing, use gvStopDevice. When a capture device is stopped, it will stop passing captured audio to the application. When a playback device is stopped, it will stop playing audio. For devices that support both capture and playback, each can be stopped independently.
Section Reference: Gamespy Voice SDK
See Also: gvStartDevice, gvIsDeviceStarted