qr2_register_clientconnected_callback

GameSpy SDK

qr2_register_clientconnected_callback

Sets the function that will be triggered when a client has connected.

void qr2_register_clientconnected_callback(
qr2_t qrec,
qr2_clientconnectedcallback_t cccallback );
RoutineRequired HeaderDistribution
qr2_register_clientconnected_callback<qr2.h>SDKZIP

Parameters

qrec
[in] QR2 SDK initialized with qr2_init.
cccallback
[in] Function to be called when a client has connected.