GetChallenge
Get the challenge value that should be sent to clients for authentication (using GenerateAuth).
- char * GetChallenge(
- statsgame_t game );
Routine | Required Header | Distribution |
---|---|---|
GetChallenge | <gstats.h> | SDKZIP |
Return Value
Returns a string to pass to GenerateAuth to create the authentication hash.
Parameters
- game
- [in] The game to return the challenge string for. If NULL, uses most recently created game.
Remarks
You do not have to free the string when done. This string will be constant for the entire length of the game and is generated during the call to NewGame.
Section Reference: Gamespy Stats and Tracking SDK