gpIsBlocked

GameSpy SDK

gpIsBlocked

Returns gsi_true if the given ProfileID is blocked, gsi_false if not blocked.

gsi_bool gpIsBlocked(
GPConnection * connection,
GPProfile profile );
RoutineRequired HeaderDistribution
gpIsBlocked<gp.h>SDKZIP

Return Value

Returns gsi_true if the given ProfileID is blocked, gsi_false if not blocked.

Parameters

connection
[in] A GP connection interface.
profile
[in] The profile ID of the player to check.

Section Reference: Gamespy Presence SDK