gpIsBlocked
Returns gsi_true if the given ProfileID is blocked, gsi_false if not blocked.
- gsi_bool gpIsBlocked(
- GPConnection * connection,
- GPProfile profile );
Routine | Required Header | Distribution |
---|---|---|
gpIsBlocked | <gp.h> | SDKZIP |
Return Value
Returns gsi_true if the given ProfileID is blocked, gsi_false if not blocked.
Parameters
- connection
- [in] A GP connection interface.
- profile
- [in] The profile ID of the player to check.
Section Reference: Gamespy Presence SDK