gpDestroy

GameSpy SDK

gpDestroy

This function is used to destroy a connection object.

void gpDestroy(
GPConnection * connection );
RoutineRequired HeaderDistribution
gpDestroy<gp.h>SDKZIP

Parameters

connection
[in] A GP connection interface.

Remarks

This function destroys a connection object. This should be called when a GPConnection object is no longer needed. The object cannot be used after it has been destroyed.

Section Reference: Gamespy Presence SDK