SCSetReportIntentionCallback
Called when scReportIntention has completed.
- typedef void (*SCSetReportIntentionCallback)(
- const SCInterfacePtr theInterface,
- GHTTPResult theHttpResult,
- SCResult theResult,
- const void * theUserData );
Routine | Required Header | Distribution |
---|---|---|
SCSetReportIntentionCallback | <sc.h> | SDKZIP |
Parameters
- theInterface
- [ref] the pointer to the SC Interface object. The game usually has copy of this also.
- theHttpResult
- [in] Http result from creating a session
- theResult
- [in] SC Result telling the application what happened when creating a session
- theUserData
- [ref] constant pointer to user data
Remarks
Called when a host or client reporting its intention is complete. The results will determine if the session was sucessfully created. If there were any errors, theResult will be set to the specific error code. Otherwise theResult will be set to SCResult_NO_ERROR. Please see SCResult for error codes.
Section Reference: Gamespy Competition SDK
See Also: scSetReportIntention, SCResult