ServerBrowserConnectToServer
Connects to a game server.
- SBError ServerBrowserConnectToServer(
- ServerBrowser sb,
- SBServer server,
- SBConnectToServerCallback callback );
Routine | Required Header | Distribution |
---|---|---|
ServerBrowserConnectToServer | <sb_serverbrowsing.h> | SDKZIP |
Return Value
This function returns sbe_noerror for success. On an error condition, this function will return an SBError code. If there is an error, the callback will not be called.
Parameters
- sb
- [in] ServerBrowser object returned from ServerBrowserNew.
- server
- [in] SBServer object for the server to connect to.
- callback
- [in] The callback to call when the attempt completes.
Remarks
Connects to a game server, internally using Nat Negotiation if necessary. The callback will be called when the connection attempt completes. If the attempt is successful, the server will have its qr2_clientconnectedcallback_t called.
Section Reference: Gamespy Server Browsing SDK
See Also: QR2\qr2_clientconnectedcallback_t, SBConnectToServerCallback