PersDataSaveCallbackFn

GameSpy SDK

PersDataSaveCallbackFn

Used in conjunction with the SetPersistData* functions; called when the data save is complete.

typedef void (*PersDataSaveCallbackFn)(
int localid,
int profileid,
persisttype_t type,
int index,
int success,
time_t modified,
void * instance );
RoutineRequired HeaderDistribution
PersDataSaveCallbackFn<gpersist.h>SDKZIP

Parameters

localid
[in] The localid associated with the save request.
profileid
[in] The profileid associated with the save request.
type
[in] The type of persistent data being saved.
index
[in] The persistent data index, as passed to SetPersistData.
success
[in] True if success
modified
[in] Modification time
instance
[in] The same instance pointer that was passed to SetPersistData.

Section Reference: Gamespy Persistent Storage SDK