Sake SDK Functions
| sakeCreateRecord | Creates a new Record in a backend table. |
| sakeDeleteRecord | Deletes the specified record. |
| sakeGetFieldByName | This utility function retrieves the specified field from the record, via the name that identifies it. |
| sakeGetFileDownloadURL | Used to get a download URL for a particular fileid. |
| sakeGetFileIdFromHeaders | If the file was uploaded successfully, this function obtains the fileid that references the file. |
| sakeGetFileResultFromHeaders | Checks the headers from the uploaded file to see the result. |
| sakeGetFileUploadURL | Retrieves the URL which can be used to upload files. |
| sakeGetMyRecords | Gets all of the records owned by the local player from a table. |
| sakeGetRandomRecord | Retrieves a random record from the provided search criteria. |
| sakeGetRecordCount | Gets a count for the number of records in a table based on the given filter criteria. |
| sakeGetRecordLimit | Checks the maximum number of records that a profile can own for a particular table. |
| sakeGetSpecificRecords | Gets a list of specific records from a table. |
| sakeGetStartRequestResult | Called to retrieve the result of a request - normally used to determine the reason for a failed request. |
| sakeRateRecord | Rates a specified record. |
| sakeSearchForRecords | Searches a table for records that match certain specified criteria. |
| sakeSetGame | Authenticates the game to use Sake. |
| sakeSetProfile | Provides Sake authentication information for the current player. |
| sakeShutdown | Shuts down the SDK and frees any memory that was allocated for the Sake object. |
| sakeStartup | Initializes the Sake SDK for use. |
| sakeUpdateRecord | Updates the values stored in an existing record. |