peerInitialize

GameSpy SDK

peerInitialize

Initialize the peer SDK.

PEER peerInitialize(
PEERCallbacks * callbacks );
RoutineRequired HeaderDistribution
peerInitialize<peer.h>SDKZIP

Return Value

Initialized peer sdk.

Parameters

callbacks
[in] PEERCallbacks structure filled with appropriate callbacks.

Remarks

The peerInitialize function creates a peer object. This object is valid until it is passed to peerShutdown(). After initialization, the next two steps will usually be to set the title with peerSetTitle() then connect with peerConnect(). It is valid to have multiple Peer objects allocated at any given time, however this is usually not needed.

Section Reference: Gamespy Peer SDK