gt2Listen
Start (or stop) listening for incoming connections on a socket.
- void gt2Listen(
- GT2Socket socket,
- gt2ConnectAttemptCallback callback );
Routine | Required Header | Distribution |
---|---|---|
gt2Listen | <gt2.h> | SDKZIP |
Parameters
- socket
- [in] The handle to the socket.
- callback
- [in] Function to be called when the operation completes
Remarks
Once a socket starts listening, any connections attempts will cause the callback to be called.
If the socket is already listening, this callback will replace the existing callback being used.
If the callback is NULL, this will cause the connection to stop listening.
Section Reference: Gamespy Transport SDK
See Also: gt2CreateSocket, gt2ConnectAttemptCallback