Cinemachine
![]() | CinemachineColliderm_CameraRadius Field |
Camera will try to maintain this distance from any obstacle.
Increase this value if you are seeing inside obstacles due to a large
FOV on the camera.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
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[TooltipAttribute("Camera will try to maintain this distance from any obstacle. Try to keep this value small. Increase it if you are seeing inside obstacles due to a large FOV on the camera.")] public float m_CameraRadius
var m_CameraRadius
Field Value
Type: Single