CinemachineFreeLook.m_LookAt Field
From Cinemachine
Cinemachine
![]() | CinemachineFreeLookm_LookAt Field |
Object for the camera children to look at (the aim target)
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
[TooltipAttribute("Object for the camera children to look at (the aim target).")] [NoSaveDuringPlayAttribute] public Transform m_LookAt
var m_LookAt
