UnityQuaternionExtensions.Normalized Method
From Cinemachine
Cinemachine
![]() | UnityQuaternionExtensionsNormalized Method |
Normalize a quaternion
Namespace: Cinemachine.Utility
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
public static Quaternion Normalized( this Quaternion q )
Cinemachine.Utility.UnityQuaternionExtensions.Normalized = function(q);
Parameters
- q
- Type: Quaternion
[Missing <param name="q"/> documentation for "M:Cinemachine.Utility.UnityQuaternionExtensions.Normalized(UnityEngine.Quaternion)"]
Return Value
Type: QuaternionThe normalized quaternion. Unit length is 1.
