Cinemachine
![]() | CinemachineOrbitalTransposerHeadingm_HeadingBias Field |
Additional Y rotation applied to the target heading.
When this value is 0, the camera will be placed behind the target
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)

[RangeAttribute(-180f, 180f)] [TooltipAttribute("Where the camera is placed when the X-axis value is zero. This is a rotation in degrees around the Y axis. When this value is 0, the camera will be placed behind the target. Nonzero offsets will rotate the zero position around the target.")] public float m_HeadingBias
var m_HeadingBias
Field Value
Type: Single