Cinemachine
![]() | CinemachineBlendUpdateCameraState Method |
Make sure the source cameras get updated.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)

public void UpdateCameraState( Vector3 worldUp, float deltaTime )
function UpdateCameraState(worldUp, deltaTime);
Parameters
- worldUp
- Type: Vector3
Default world up. Individual vcams may modify this - deltaTime
- Type: SystemSingle
Time increment used for calculating time-based behaviours (e.g. damping)
