CinemachineFreeLook.DestroyRigDelegate Delegate

Cinemachine

CinemachineFreeLookDestroyRigDelegate Delegate

Override component pipeline destruction. This needs to be done by the editor to support Undo.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public delegate void DestroyRigDelegate(
	GameObject rig
)
function(rig);

Parameters

rig
Type: GameObject
See Also