CinemachineFreeLook.UpdateCameraState Method

Cinemachine

CinemachineFreeLookUpdateCameraState Method

Called by CinemachineCore at designated update time so the vcam can position itself and track its targets. All 3 child rigs are updated, and a blend calculated, depending on the value of the Y axis.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public override void UpdateCameraState(
	Vector3 worldUp,
	float deltaTime
)
function UpdateCameraState(worldUp, deltaTime);

Parameters

worldUp
Type: Vector3
Default world Up, set by the CinemachineBrain
deltaTime
Type: SystemSingle
Delta time for time-based effects (ignore if less than 0)

Implements

ICinemachineCameraUpdateCameraState(Vector3, Single)
See Also