CameraState.ReferenceUp Property
From Cinemachine
Cinemachine
![]() | CameraStateReferenceUp Property |
Which way is up. World space unit vector.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
public Vector3 ReferenceUp { get; set; }
function get_ReferenceUp(); function set_ReferenceUp(value);
