ICinemachineCamera Properties

Cinemachine

ICinemachineCamera Properties

The ICinemachineCamera type exposes the following members.

Properties
  NameDescription
Public propertyDescription
Gets a brief debug description of this virtual camera, for use when displayiong debug info
Public propertyFollow
The thing the camera wants to follow (moving camera). May be null.
Public propertyLiveChildOrSelf
For cameras that implement child cameras, return the live child, otherwise, just returns self.
Public propertyLookAt
The thing the camera wants to look at (aim). May be null.
Public propertyName
Gets the name of this virtual camera. For use when deciding how to blend to or from this camera
Public propertyParentCamera
For cameras that implement child cameras, returns the parent vcam, otherwise null.
Public propertyPriority
Gets the priority of this ICinemachineCamera. The virtual camera will be inserted into the global priority stack based on this value.
Public propertyState
Camera state at the current time.
Public propertyVirtualCameraGameObject
Gets the virtual camera game attached to this class.
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