CinemachineStateDrivenCamera.m_AnimatedTarget Field
From Cinemachine
Cinemachine
![]() | CinemachineStateDrivenCameram_AnimatedTarget Field |
The state machine whose state changes will drive this camera's choice of active child
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
[SpaceAttribute] [TooltipAttribute("The state machine whose state changes will drive this camera's choice of active child")] public Animator m_AnimatedTarget
var m_AnimatedTarget
