CinemachineCollider Methods

Cinemachine

CinemachineCollider Methods

The CinemachineCollider type exposes the following members.

Methods
  NameDescription
Protected methodAwake
Connect to virtual camera pipeline. Override implementations must call this base implementation
(Inherited from CinemachineExtension.)
Public methodCameraWasDisplaced
See whether the virtual camera has been moved nby the collider
Protected methodGetAllExtraStatesT
Ineffeicient method to get all extra state infor for all vcams. Intended for Editor use only, not runtime!
(Inherited from CinemachineExtension.)
Protected methodGetExtraStateT
Because extensions can be placed on manager cams and will in that case be called for all the vcam children, vcam-specific state information should be stored here. Just define a class to hold your state info and use it exclusively when calling this.
(Inherited from CinemachineExtension.)
Public methodIsTargetObscured
See wheter an object is blocking the camera's view of the target
Protected methodOnDestroy
Cleanup
(Overrides CinemachineExtensionOnDestroy.)
Protected methodPostPipelineStageCallback
Callcack to to the collision resolution and shot evaluation
(Overrides CinemachineExtensionPostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCoreStage, CameraState, Single).)
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