CinemachineClearShot Properties

Cinemachine

CinemachineClearShot Properties

The CinemachineClearShot type exposes the following members.

Properties
  NameDescription
Public propertyChildCameras
The list of child cameras. These are just the immediate children in the hierarchy.
Public propertyDescription
Gets a brief debug description of this virtual camera, for use when displayiong debug info
(Overrides CinemachineVirtualCameraBaseDescription.)
Public propertyFollow
Get the current Follow target. Returns parent's Follow if parent is non-null and no specific Follow defined for this camera
(Overrides CinemachineVirtualCameraBaseFollow.)
Public propertyIsBlending
Is there a blend in progress?
Public propertyLiveChild
Get the current "best" child virtual camera, that would be chosen if the ClearShot camera were active.
Public propertyLiveChildOrSelf
Return the live child.
(Overrides CinemachineVirtualCameraBaseLiveChildOrSelf.)
Public propertyLookAt
Get the current LookAt target. Returns parent's LookAt if parent is non-null and no specific LookAt defined for this camera
(Overrides CinemachineVirtualCameraBaseLookAt.)
Public propertyName
Get the name of the Virtual Camera. Base implementation returns the owner GameObject's name.
(Inherited from CinemachineVirtualCameraBase.)
Public propertyParentCamera
Support for meta-virtual-cameras. This is the situation where a virtual camera is in fact the public face of a private army of virtual cameras, which it manages on its own. This method gets the VirtualCamera owner, if any. Private armies are implemented as Transform children of the parent vcam.
(Inherited from CinemachineVirtualCameraBase.)
Public propertyPreviousStateIsValid
Set this to force the next update to ignore deltaTime and reset itself
(Inherited from CinemachineVirtualCameraBase.)
Public propertyPriority
Get the Priority of the virtual camera. This determines its placement in the CinemachineCore's queue of eligible shots.
(Inherited from CinemachineVirtualCameraBase.)
Public propertyState
The CameraState of the currently live child
(Overrides CinemachineVirtualCameraBaseState.)
Public propertyValidatingStreamVersion
Version that was last streamed, for upgrading legacy
(Inherited from CinemachineVirtualCameraBase.)
Public propertyVirtualCameraGameObject
The GameObject owner of the Virtual Camera behaviour.
(Inherited from CinemachineVirtualCameraBase.)
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