Cinemachine
![]() | ICinemachineCameraPriority Property |
Gets the priority of this ICinemachineCamera. The virtual camera
will be inserted into the global priority stack based on this value.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
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int Priority { get; set; }
function get_Priority(); function set_Priority(value);
Property Value
Type: Int32