Cinemachine
![]() | CinemachineBrainOutputCamera Property |
Get the Unity Camera that is attached to this GameObject. This is the camera
that will be controlled by the brain.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)

public Camera OutputCamera { get; }
function get_OutputCamera();
Property Value
Type: Camera