CinemachineBlend Constructor

Cinemachine

CinemachineBlend Constructor

Construct a blend

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public CinemachineBlend(
	ICinemachineCamera a,
	ICinemachineCamera b,
	AnimationCurve curve,
	float duration,
	float t
)
Cinemachine.CinemachineBlend = function(a, b, curve, duration, t);

Parameters

a
Type: CinemachineICinemachineCamera
First camera
b
Type: CinemachineICinemachineCamera
Second camera
curve
Type: AnimationCurve
Blend curve
duration
Type: SystemSingle

[Missing <param name="duration"/> documentation for "M:Cinemachine.CinemachineBlend.#ctor(Cinemachine.ICinemachineCamera,Cinemachine.ICinemachineCamera,UnityEngine.AnimationCurve,System.Single,System.Single)"]

t
Type: SystemSingle
Current time in blend, relative to the start of the blend
See Also