Cinemachine
![]() | CinemachineVirtualCameraState Property |
The CameraState object holds all of the information
necessary to position the Unity camera. It is the output of this class.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
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public override CameraState State { get; }
function get_State();
Property Value
Type: CameraStateImplements
ICinemachineCameraState