ICinemachineCamera.PreUpdateChildCameras Method

Cinemachine

ICinemachineCameraPreUpdateChildCameras Method

This is called prior to the updating of the vcam's child cameras, in order to allow the parent to prepare its children. If the children are updating on FixedUpdate, then this will not necessarily be called prior to every FixedUpdate, but it might be called on LateUpdate instead.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
void PreUpdateChildCameras(
	Vector3 worldUp,
	float deltaTime
)
function PreUpdateChildCameras(worldUp, deltaTime);

Parameters

worldUp
Type: Vector3
Default world Up, set by the CinemachineBrain
deltaTime
Type: SystemSingle
Delta time for time-based effects (ignore if less than 0)
See Also