CinemachineBrain.CurrentCameraState Property
From Cinemachine
Cinemachine
![]() | CinemachineBrainCurrentCameraState Property |
The current state applied to the unity camera (may be the result of a blend)
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
public CameraState CurrentCameraState { get; }
function get_CurrentCameraState();
