CinemachineCore.GetInputAxis Field

Cinemachine

CinemachineCoreGetInputAxis Field

Delegate for overriding Unity's default input system. If you set this, then your delegate will be called instead of System.Input.GetAxis(axisName) whenever in-game user input is needed.

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public static CinemachineCoreAxisInputDelegate GetInputAxis
var Cinemachine.CinemachineCore.GetInputAxis

Field Value

Type: CinemachineCoreAxisInputDelegate
See Also