Cinemachine
CinemachineCoreGetInputAxis Field |
Delegate for overriding Unity's default input system.
If you set this, then your delegate will be called instead of
System.Input.GetAxis(axisName) whenever in-game user input is needed.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public static CinemachineCoreAxisInputDelegate GetInputAxis
var Cinemachine.CinemachineCore.GetInputAxis
Field Value
Type: CinemachineCoreAxisInputDelegateSee Also