Cinemachine
CinemachineBlenderSettingsGetBlendCurveForVirtualCameras Method |
Attempts to find a blend curve which matches the to and from cameras as specified.
If no match is found, the function returns either the
default blend for this Blender or NULL depending on the state
of returnDefaultOnNoMatch.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public AnimationCurve GetBlendCurveForVirtualCameras( string fromCameraName, string toCameraName, AnimationCurve defaultCurve )
function GetBlendCurveForVirtualCameras(fromCameraName, toCameraName, defaultCurve);
Parameters
- fromCameraName
- Type: SystemString
The game object name of the from camera - toCameraName
- Type: SystemString
The game object name of the to camera - defaultCurve
- Type: AnimationCurve
Curve to return if no curve found. Can be NULL.
Return Value
Type: AnimationCurve[Missing <returns> documentation for "M:Cinemachine.CinemachineBlenderSettings.GetBlendCurveForVirtualCameras(System.String,System.String,UnityEngine.AnimationCurve)"]
See Also