Cinemachine
CinemachineComposerMutateCameraState Method |
Applies the composer rules and orients the camera accordingly
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public override void MutateCameraState( ref CameraState curState, float deltaTime )
function MutateCameraState(curState, deltaTime);
Parameters
- curState
- Type: CinemachineCameraState
The current camera state - deltaTime
- Type: SystemSingle
Used for calculating damping. If less than zero, then target will snap to the center of the dead zone.
See Also