Cinemachine
CinemachineClearShotm_LookAt Field |
Default object for the camera children to look at (the aim target), if not specified in a child camera. May be empty.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
[TooltipAttribute("Default object for the camera children to look at (the aim target), if not specified in a child camera. May be empty if all children specify targets of their own.")] [NoSaveDuringPlayAttribute] public Transform m_LookAt
var m_LookAt
Field Value
Type: TransformSee Also