Cinemachine
![]() | CinemachineVirtualCameraBaseName Property |
Get the name of the Virtual Camera. Base implementation
returns the owner GameObject's name.
Namespace: Cinemachine
Assembly: Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
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public string Name { get; }
function get_Name();
Property Value
Type: StringImplements
ICinemachineCameraName