CinemachineGroupComposer.MutateCameraState Method

Cinemachine

CinemachineGroupComposerMutateCameraState Method

Applies the composer rules and orients the camera accordingly

Namespace:  Cinemachine
Assembly:  Cinemachine (in Cinemachine.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public override void MutateCameraState(
	ref CameraState curState,
	float deltaTime
)
function MutateCameraState(curState, deltaTime);

Parameters

curState
Type: CinemachineCameraState

[Missing <param name="curState"/> documentation for "M:Cinemachine.CinemachineGroupComposer.MutateCameraState(Cinemachine.CameraState@,System.Single)"]

deltaTime
Type: SystemSingle
Used for calculating damping. If less than zero, then target will snap to the center of the dead zone.
See Also